Added Podfile:
` Uncomment the next line to define a global platform for your project
platform :ios, '10.3'
target 'meh' do
/# Comment the next line if you're not using Swift and don't want to use dynamic frameworks
use_frameworks!
/# Pods for meh
pod 'Caffe2Kit', :git => 'git://github.com/RobertBiehl/caffe2-ios'
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'NO'
end
end
end
target 'mehTests' do
inherit! :search_paths
/# Pods for testing
end
target 'mehUITests' do
inherit! :search_paths
/# Pods for testing
end
end
`
installed pod.
changed bitcode to no
added libstdc++
added other linker flags of:
-force_load
"$(PODS_ROOT)/Caffe2Kit/install/lib/libCaffe2_CPU.a"
My view controller is same as yours:
`
class ViewController: UIViewController {
@IBOutlet var textView : UITextView!
@IBOutlet var imageView : UIImageView!
var caffe : Caffe2?
override func viewDidLoad() {
super.viewDidLoad()
do{
try self.caffe = Caffe2(initNetNamed: "squeeze_init_net", predictNetNamed:"squeeze_predict_net")
}
catch{
}
let 🌅 = #imageLiteral(resourceName: "lion.png")
if let res = caffe?.prediction(regarding: 🌅) {
// find top 5 classes
let sorted = res
.map{$0.floatValue}
.enumerated()
.sorted(by: {$0.element > $1.element})[0...5]
// generate output
let text = sorted
.map{"\($0.offset): \(classes[$0.offset]) \($0.element*100)%"}
.joined(separator: "\n")
print("Result\n\(text)")
textView.text = text
imageView.image = 🌅
}
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
let classes = [ has all classes trust me :D ]
}
`
I copied all the sources like lion.png etc from your git.
What did you expect to happen?
The project should run. Giving me the output just like in tutorial
What happened instead?
Instead I ended up with
[libprotobuf ERROR /Users/Robert/Documents/Workspace/caffe2-swift/lib/caffe2/third_party/protobuf/src/google/protobuf/descriptor_database.cc:57] File already exists in database: caffe/proto/caffe.proto [libprotobuf FATAL /Users/Robert/Documents/Workspace/caffe2-swift/lib/caffe2/third_party/protobuf/src/google/protobuf/descriptor.cc:1272] CHECK failed: generated_database_->Add(encoded_file_descriptor, size): libc++abi.dylib: terminating with uncaught exception of type google::protobuf::FatalException: CHECK failed: generated_database_->Add(encoded_file_descriptor, size):
Project that demonstrates the issue
libsystem_kernel.dylib__pthread_kill:
0x185709330 <+0>: mov x16, #0x148
0x185709334 <+4>: svc #0x80
-> 0x185709338 <+8>: b.lo 0x185709350 ; <+32>
0x18570933c <+12>: stp x29, x30, [sp, #-0x10]!
0x185709340 <+16>: mov x29, sp
0x185709344 <+20>: bl 0x1856ea098 ; cerror_nocancel
0x185709348 <+24>: mov sp, x29
0x18570934c <+28>: ldp x29, x30, [sp], #0x10
0x185709350 <+32>: ret
`
It happens before the UI even loads.
I have used both simulator and device along with xcode 8 and 9. Although I do realize it is not a problem related to that but still for sanity purposes did that.
Report
What did you do?
Added Podfile: ` Uncomment the next line to define a global platform for your project platform :ios, '10.3'
target 'meh' do /# Comment the next line if you're not using Swift and don't want to use dynamic frameworks use_frameworks!
/# Pods for meh pod 'Caffe2Kit', :git => 'git://github.com/RobertBiehl/caffe2-ios'
post_install do |installer| installer.pods_project.targets.each do |target| target.build_configurations.each do |config| config.build_settings['ENABLE_BITCODE'] = 'NO' end end end
target 'mehTests' do inherit! :search_paths /# Pods for testing end
target 'mehUITests' do inherit! :search_paths /# Pods for testing end
end ` installed pod. changed bitcode to no added libstdc++ added other linker flags of: -force_load "$(PODS_ROOT)/Caffe2Kit/install/lib/libCaffe2_CPU.a"
My view controller is same as yours: ` class ViewController: UIViewController {
} ` I copied all the sources like lion.png etc from your git.
What did you expect to happen?
The project should run. Giving me the output just like in tutorial
What happened instead?
Instead I ended up with
[libprotobuf ERROR /Users/Robert/Documents/Workspace/caffe2-swift/lib/caffe2/third_party/protobuf/src/google/protobuf/descriptor_database.cc:57] File already exists in database: caffe/proto/caffe.proto [libprotobuf FATAL /Users/Robert/Documents/Workspace/caffe2-swift/lib/caffe2/third_party/protobuf/src/google/protobuf/descriptor.cc:1272] CHECK failed: generated_database_->Add(encoded_file_descriptor, size): libc++abi.dylib: terminating with uncaught exception of type google::protobuf::FatalException: CHECK failed: generated_database_->Add(encoded_file_descriptor, size):
Project that demonstrates the issue
libsystem_kernel.dylib
__pthread_kill: 0x185709330 <+0>: mov x16, #0x148 0x185709334 <+4>: svc #0x80 -> 0x185709338 <+8>: b.lo 0x185709350 ; <+32> 0x18570933c <+12>: stp x29, x30, [sp, #-0x10]! 0x185709340 <+16>: mov x29, sp 0x185709344 <+20>: bl 0x1856ea098 ; cerror_nocancel 0x185709348 <+24>: mov sp, x29 0x18570934c <+28>: ldp x29, x30, [sp], #0x10 0x185709350 <+32>: ret` It happens before the UI even loads. I have used both simulator and device along with xcode 8 and 9. Although I do realize it is not a problem related to that but still for sanity purposes did that.
ℹ Please link to a project we can download that reproduces the issue. https://github.com/Quisher/caffe2-ios-exp