RobertOrange12 / PinkExpansion

Pink Expansion mod by RobertOrange
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World Generation Compatability #3

Open tborton-code opened 2 years ago

tborton-code commented 2 years ago

Hello again! Feel free to close this and message me if you feel it's too specific of an issue.

I have a lot of world generation mods installed, but sadly I'm not getting the pink ivory biome to spawn as far as I can tell. The /locatebiome command identifies a location where one should be, but I see nothing but plain grass there. I've attached a screenshot below. I can try different generation configurations for testing's sake if you would like, but currently I am running Biomes O' Plenty, Oh the Biomes You'll Go, and Terralith for Overworld biomes generation (I have others for structure generation but I imagine they are less likely to be a factor). One possibility I expect could be influencing it is that I am using Dynamic Trees, which I don't know if you have compatibility for. I will test without that mod, once I am able to reliably recreate the conditions (maybe just regenerating the world via the same seed just without Dynamic Trees?). If that is the case though, I'd love to see compatibility with Dynamic Trees. Minecraft worlds need more pink!

Screen Shot 2022-07-02 at 12 15 02 AM (2)

tborton-code commented 2 years ago

I generated a new world with Dynamic Trees uninstalled and /locatebiome still took me to a biome without a single pink ivory tree. this time there were trees, just normal oak. Perhaps the issue lies with one of the other generation mods I have, but in the name of testing I tried giving myself a pink ivory sapling via console commands and then used bonemeal on it repeatedly. It wouldn't grow at all.

tborton-code commented 2 years ago

I tried loading up a single biome world with your mod as the only one installed and pink ivory set as the biome. The few trees that did spawn were pink ivory, and the saplings grow as expected, so my above issue must be one with mod interactions. But I may want to mess with config files to up the spawn rates of the trees once this is figured out, because this is still very sparse.

Screen Shot 2022-07-02 at 9 56 57 PM
RobertOrange12 commented 2 years ago

Yes, I tested the mod with no other world generation mods installed and it worked properly so let me know if the problem continues, also can you please give me the list of mods you have to test it myself?

RobertOrange12 commented 2 years ago

2022-07-03_00 18 46 2022-07-03_00 18 39

Also there's my tests

tborton-code commented 2 years ago

here is my mod list. the problem has persisted in every world I've created with these all installed, but I will try a few more times. I don't mind as much that it doesn't generate naturally as long as the saplings are capable of growing, because console commands exist and I can always just use those (not as fun, but oh well), but the saplings seem incapable of growing at the moment for whatever reason. Also this has me concerned that the pink quartz and rose gold are not generating as well, but that is much harder to test.

1.18.2-enchantedgoldenapplecrafting-1.0.jar AmbientEnvironment-forge-1.18.2-7.0+19.jar AmbientSounds_FORGE_v5.0.16_mc1.18.2.jar Amplified_Nether_v1.1.1.jar Apotheosis-1.18.2-5.3.6.jar Aquaculture-1.18.2-2.3.7.jar Architects-Palette-1.18.2-1.2.0.jar AwesomeDungeonOcean-Forge-1.18.2-2.0.6.jar BiomesOPlenty-1.18.2-16.0.0.109-universal.jar Blades Plus 1.0.1 - 1.18.2.jar BloodMagic-1.18.2-3.2.2-37.jar Bookshelf-Forge-1.18.2-13.2.21.jar Botania-1.18.2-434.jar Cataclysm-0.19.jar Chimes-1.1.2-1.18.2.jar Chunk Pregenerator-1.18-4.0.3.jar Clumps-forge-1.18.2-8.0.0+10.jar Craftable_Elytra[REWORKED][1.0]1.18.x.jar CreativeCore_FORGE_v2.6.12_mc1.18.2.jar CuteHermitCrabs-1.18.2-2.0.0.jar Decorative Blocks Compat-forge-1.18.2-2.1.0.jar Decorative Blocks-forge-1.18.2-2.1.0.jar Decorative Winter-forge-1.18.2-2.1.0.jar DripSounds-1.18-0.3.0.jar DungeonsArise-1.18.2-2.1.50d-beta.jar DynamicTrees-1.18.2-0.11.0-Alpha2.jar DynamicTreesBOP-1.18.2-3.0.0-ALPHA1.jar Easy Diamond-1.18.2-3.2.2-[FORGE].jar EnchantmentDescriptions-Forge-1.18.2-10.0.4.jar Enlightened End BB V1.5.jar EquipmentCompare-1.18.1-1.2.12.jar FarmersDelight-1.18.2-1.1.2.jar FastLeafDecay-28.jar HunterIllager-1.18.2-4.0.1.jar Iceberg-1.18.2-1.0.44.jar ImmersiveFX 1.0.0gm 1.18.2.jar JustEnoughResources-1.18.2-0.14.1.171.jar Kiwi-1.18.2-forge-6.1.2.jar LibraryFerret-Forge-1.18.2-2.0.0.jar Life Steal Enchant 1.0.2 - 1.18.2.jar Mantle-1.18.2-1.9.27.jar Mekanism-1.18.2-10.2.4.464.jar NatureExpansion1.5 1.18.jar NaturesCompass-1.18.2-1.9.5-forge.jar Nourished Nether Release V13.1.jar OceanFloor-1.18.2-1.1.0.jar Oh_The_Biomes_You'll_Go-forge-1.18.2-1.4.1.jar Patchouli-1.18.2-71.1.jar Piglin Expansion 1.2 1.18.jar PinkExpansion-0.11.1.jar Placebo-1.18.2-6.4.1.jar Regrowth-1.18.2-1.40.0.30c.jar Rex's-AdditionalStructures-1.18.2-(v.3.1.0).jar SnowRealMagic-1.18.2-forge-4.1.0.jar Snow_Pig-1.18.2-4.2.0.jar SoL-Carrot-1.18.1-1.12.0.jar TConstruct-1.18.2-3.5.1.31.jar TerraBlender-forge-1.18.2-1.1.0.102.jar Terralith_v2.2.1a.jar The Scythe Mod v2.0.3.jar TravelersTitles-1.18.2-Forge-2.1.1.jar XaerosWorldMap_1.23.3_Forge_1.18.2.jar Xaeros_Minimap_22.9.3_Forge_1.18.2.jar YungsApi-1.18.2-Forge-2.0.8.jar YungsBetterDesertTemples-1.18.2-Forge-1.1.0.jar YungsBetterDungeons-1.18.2-Forge-2.1.0.jar YungsBetterMineshafts-1.18.2-Forge-2.2.jar YungsBetterStrongholds-1.18.2-Forge-2.1.1.jar YungsBetterWitchHuts-1.18.2-Forge-1.0.1.jar YungsBridges-1.18.2-Forge-2.1.0.jar YungsExtras-1.18.2-Forge-2.1.0.jar alcocraft-1.0.0.jar alexsmobs-1.18.6.jar appleskin-forge-mc1.18-2.4.0.jar architectury-4.5.76-forge.jar autoplant-1.18.2-1.0.0.jar balm-3.1.0+0.jar betteranimalsplus-1.18.2-11.0.5-forge.jar betterdurability-1.0.0-1.18.2.jar blue_skies-1.18.2-1.3.12.jar bygonenether-1.1.2-1.18.2.jar caelus-forge-1.18.1-3.0.0.2.jar citadel-1.11.3-1.18.2.jar cloth-config-6.2.62-forge.jar collective-1.18.2-4.28.jar corail_woodcutter-1.18.2-2.3.5.jar corail_woodcutter_extension_byg-1.0.1.jar craftobsidian-forge-1.18.2-v1.0.1.jar create-mc1.18.2_v0.4.1.jar cryingportals_1.18.2-1.2.jar curioofundying-forge-1.18-5.3.0.0.jar curios-forge-1.18.2-5.0.7.1.jar curiouselytra-forge-1.18.1-5.0.1.0.jar dungeons_enhanced-1.18.2-3.1.jar durabilitytooltip-1.1.1-forge-mc1.18.jar dynamiclightsreforged-1.18.2_v1.3.3.jar ecologics-forge-1.18.2-1.7.1.jar exoticbirds-1.18.2-1.7.0.jar farmingforblockheads-forge-1.18.2-10.0.2.jar feature_nbt_deadlock_be_gone_forge-2.0.0+1.18.2.jar ferritecore-4.2.1-forge.jar fireflies-1.2.jar flywheel-forge-1.18-0.6.2.jar goblintraders-1.7.2-1.18.2.jar gravestone-1.18.2-1.0.1.jar hammermod-forge-1.18.2-v1.0.1.jar honeyexpansion-1.1.1.jar immersive_armors-1.3.5.jar immersive_weathering-1.18.2-1.2.11.jar infernal-expansion-1.18.2-2.5.0.jar jei-1.18.2-9.7.0.209.jar lootr-1.18.2-0.2.17.54.jar miningmaster-1.18.2-3.0.5.jar mod-list.txt netherportalspread_1.18.2-5.7.jar ngv-1.2.0.jar obsidianequipment-forge-1.18.2-v1.0.1.jar ocean_expansion_1.18.2_Alpha_1.3.2.jar oculus-mc1.18.2-1.2.5.jar pamhc2foodcore-1.18.2-1.0.1.jar polymorph-forge-1.18.2-0.44.jar projectvibrantjourneys-1.18.2-4.0.0-ALPHA6.jar randombonemealflowers_1.18.2-1.6.jar repurposed_structures_forge-5.1.14+1.18.2.jar rubidium-0.5.2a.jar rubidium_extras-1.18.2_v1.3.1.jar structure_gel-1.18.2-2.4.4.jar supermartijn642configlib-1.1.5-forge-mc1.18.jar theoneprobe-1.18-5.1.0.jar untamedwilds-1.18.2-2.1.3.jar unusualfishmod-1.1.0.jar valhelsia_core-1.18.2-0.3.1.jar valhelsia_structures-forge-1.18.2-0.1.0.jar waystones-forge-1.18.2-10.1.0.jar

RobertOrange12 commented 2 years ago

ok your modlist it's too big can you please provide me the mods to make testing myself? I would appreciate it too much

tborton-code commented 2 years ago

lol, sorry, yes, I can absolutely provide you with a link to the modpack.

https://drive.google.com/drive/folders/11n-uaNWQ-jCqR7-EtEHamFcZ_B1N27Bv?usp=sharing

Above is the modpack profile for CurseForge, as well as a datapack I'm also using when I create the world, though it shouldn't have any effect on the overworld generation.

tborton-code commented 2 years ago

I've had instances where the pink ivory saplings grow via bonemeal, but it's very inconsistent. maybe one out of ten grows, and I can't understand why. I'm about ready to deploy this modpack on my server, but I really want to be able to use your blocks outside of creative mode, and I'm afraid if I deploy it as is, the ores and trees won't be available naturally