Robertdebrus / ANLEra

ANLEra add-on for Battle for Wesnoth
GNU General Public License v2.0
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AI units destroy their own keeps #28

Closed sevu closed 6 years ago

sevu commented 6 years ago

AI units destroy as well their own castle when they move onto the hex. That does not happen in mainline. This results in Orcish leaders destroying their keep.

Robertdebrus commented 6 years ago

What Wesnoth version was this? Were you using mainline's version of the ANLEra scenario? Can I have a replay?

sevu commented 6 years ago

1.13, same replay as linked in the other issue, with the add-ons ANL scenario.

sevu commented 6 years ago

The movement restrictions for the AI leaders aren't applied correctly (correct way is used in mainline), changing that would mitigate the problem to an extent that it only occurs while fighting close to the enemies keep.

Robertdebrus commented 6 years ago

Thank you for your help! I think it is fixed now in 1.5.2