Closed Sleitnick closed 4 years ago
Hi there, thank you for your feedback. We're archiving this repository as we move in a new direction with UI frameworks in Roblox. You're welcome to fork this repository to resolve the bug yourself, however we do not have the resources to maintain this repository while improving core functionality of the Roblox client UI.
The
LabeledSlider
UI is pretty glitchy when you drag the slider around.Personally, I fixed this by assigning a Heartbeat connection to the element. It's not a great or elegant solution, but it fixed the issue for me. I assume that the
sliderValue.Changed
method is firing 1 frame after the change is actually being made, thus causing the issue.For the sake of example, my solution is shown below. Notice that this also includes a new
sliderValue.Changed
connection that replaces the current one. Again, not a great solution, but it works for my current project: