Closed WolfKOTTO closed 6 years ago
My guess is that you currently can't do anything about it since the prototype requires DirectX 11. Pretty sure our detection code for this is rock-solid; you can run dxdiag and post a screenshot of first "Display" tab that will show your GPU/etc. spec.
(I will keep this issue open for any similar reports but do keep in mind that we currently just don't support systems that aren't DirectX 11 compatible; this will change in the future)
Got it, here's an image of the dxdiag if you need it
Can you post a screenshot of the Display tab?
Certainly.
Yeah, so you don't actually have DirectX 11 support (dxdiag is misleading on the first page) - your GPU only supports DirectX 10.1 (see DDI Version on this page). We are absolutely planning to support Direct3D 10.1 but this won't happen super quickly I'm afraid.
I understand, it is worth the wait I suppose
This should be fixed in v6 for ShadowMaps mode; VoxelCascadedGPU still doesn't support Direct3D 10 at this time.
Since we don't have plans to support VoxelCascadedGPU on Direct3D 10 I am closing this.
I've been proven wrong before and now the Roblox Studio says my system isn't compatable to DirectX11. This can be a problem I don't know what I can do about it