Closed plasma-node closed 6 years ago
I think this happens in night time scenes where there's no actual sun shadow to cast, and the new optimized code forgets to handle this case.
This should be fixed in v8, can you verify?
@zeux Yes I can confirm it's fixed, thanks!
Although I mainly use Shadowmap, I decided to try VoxelGPUCascaded on one of the places that I frequently try it on. Normally it works (although slow).
In v6+ I found a crashing bug, studio doesn't freeze when I change the lighting mode but actually crashes.
Video: https://twitter.com/craftsmashbuild/status/918930741169233920
I'm not entirely sure what's causing the issue so I don't know how to reproduce other then sending a copy of the place I'm using.