Closed AqlaSolutions closed 9 years ago
FindRandomPoint should no longer be returning a bool
. What version of SharpNav are you using?
I would recommend v1.0.0-alpha.2
or compiling it yourself from master.
If the issue still persists, could you send me a seed for Random that exhibits the bug (by using the NavMeshQuery
constructor that accepts a Random
, and the Random
constructor that takes a seed value) and your navmesh?
You can export your navmesh by running the following code:
var navMesh = ...; // whatever your navmesh is in your code
var serializer = new SharpNav.IO.NavMeshJsonSerializer();
serializer.Serialize("test-map.json", navMesh);
Hmm, I think we are using a bit outdated version. I will post here if it will be reproducable after the upgrade. For now you can consider it closed.
Some calls to those can return false periodically while others work for the same navmesh. This depends on Random.Next value I think.