RoboCup-SPL / GameController3

This is the official GameController used in the RoboCup Standard Platform League
MIT License
16 stars 8 forks source link

Decide which addresses should *really* be used for listening #20

Closed ahasselbring closed 1 year ago

ahasselbring commented 1 year ago

At the moment, the GameController works like it used to do in Java: Team messages are received from any address, and monitor requests are received only on the selected interface. Maybe it should be the other way round.