If a command is issued within one second of changing the goalie number in the UI, then due to an interaction between the one second timeout for changing the goalie index to avoid thrashing and the refresh handling machinery for updating the UI with current commands, the goalie change is reverted.
If a command is issued within one second of changing the goalie number in the UI, then due to an interaction between the one second timeout for changing the goalie index to avoid thrashing and the refresh handling machinery for updating the UI with current commands, the goalie change is reverted.