Closed and-rad closed 1 year ago
Depending on the iris color, the limbus ring is tinted instead of being black. This becomes most noticeable at unrealistic shader parameter values, but it should be investigated nonetheless.
Fixed in commit 986fcf6
Depending on the iris color, the limbus ring is tinted instead of being black. This becomes most noticeable at unrealistic shader parameter values, but it should be investigated nonetheless.