Robosturm / Commander_Wars

The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.
https://github.com/Robosturm/Commander_Wars/releases
GNU Lesser General Public License v3.0
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River Bug #1721

Open Jocrr opened 10 months ago

Jocrr commented 10 months ago

One of these tiles in the river tileset are using the incorrect gfx: river+N+W+land+S+W+NE+mask and river+E+land+S+W+NE+mask. Both of them use the same gfx, but one of them is supposed to go in the opposite direction.

Also rivers in general tend to break a lot, that is in the middle of the river it starts going in opposite streams.

Jocrr commented 10 months ago

I've just checked and it seems that the former is the one that's bugged.

FruityGumGuiltyFruit commented 10 months ago

I believe this happens with several river tiles; there are multiple ones that are literal duplicates.

Robosturm commented 10 months ago

No clue what you mean here. CoW/AW doesn't have full realistic rivers + I don't undertsand the bug description at all.

Jocrr commented 10 months ago

river+N+W+land+S+W+NE+mask is supposed to flow the other way

Robosturm commented 10 months ago

I won't fix sprites if anyone does so I'll accept it. But the river looks good enough even if the river flows in each other.

FruityGumGuiltyFruit commented 10 months ago

river+N+W+land+S+W+NE+mask is supposed to flow the other way

I have been meaning to improve or add missing river sprites for a time. If you can provide a list of all the tiles that you believe are incorrect, I will see about fixing them.

FruityGumGuiltyFruit commented 2 months ago

Seeing as Jocrr has not replied, I will check the river sprites myself when I have time to, and create a list of missing/broken river tiles.