Closed MrDuck557 closed 9 months ago
Won't be merged but gets fixed with a commit. To prevent multiple definitions of magic numbers, which lead to this bug.
The actual fix is no part of the repo where Conrad graps the default luck from the Action_Fire
Changed
unit.getHpRounded()
to just10
luck damage already factors unit hp inbefore change: Conrad has luck. This is bad.
after change: Conrad has no luck. This is good.