Closed FruityGumGuiltyFruit closed 4 months ago
Perfect vision won't be changed/fixed.
Just going to throw this out there.
Lin's power descriptions should be changed to reflect this change
This is what they are right now (for both COP and SCOP):
Lin's ground units gain +%2% firepower and +%2% defence. Her other units gain +%3% firepower and +%4% defence. All of her units gain +%0 vision and can see into hidden locations.
This is what they should be (to reflect this change)
Lin's ground units gain +%2% firepower, +%2% defence, and +%0 vision. Her other units gain +%3% firepower and +%4% defence. All of her units can see into hidden locations.
Describe the bug In actual AW4, only Lin's ground units gain the extra vision and ability to see into hiding places.
To Reproduce Steps to reproduce the behavior:
Expected behavior Only her ground units should get the extra vision and ability to see into hiding places.
Screenshots
Desktop (please complete the following information):
Game Version [Latest 0.36.2-main]
Additional Context I don't know how difficult it would be to fix for the vision into hiding places, since I think you need to add a variable to check unit, but
this.getPerfectVision = function(co, map)
doesn't have support for unit.var seaAirUnit = (unit.getUnitType() === GameEnums.UnitType_Air) || (unit.getUnitType() === GameEnums.UnitType_Naval);
if (!seaAirUnit) { return true; }