Open SeanCurtis-TRI opened 7 months ago
See also #20171.
The "Problem statement" above is a survey of existing conditions, not a statement of something that is painful or undesirable. It would help sharpen up this ticket if we could more clearly express what problem / pain point needs solving.
I imagine something along the lines of "a user is creating a scene using DMD files and ..." then ends up in a pile of confusion due to confusing or insufficient default visualization capabilities. Having a more clear story there would help us figure out what kinds of solutions to consider, and their relative merit.
Problem statement
The geometry used for proximity query can come from a number of sources:
Box
,Sphere
,Mesh
)Mesh
orConvex
.Currently, they all appear the same when
proximity
geometry is added to meshcat.Proposal
We should allow the user to more easily distinguish the origin of the geometry. Possible mechanisms:
drake/proximity
path asdrake/proximity/hydro
,drake/proximityi/convex_hull
, etc.