Multiple RenderEngineGl instances share OpenGl objects in their shared context. Historically, this has included render buffers. A recent upgrade to NVidia drivers exposed this as problematic. Now, each clone is responsible for creating its own render targets.
Multiple RenderEngineGl instances share OpenGl objects in their shared context. Historically, this has included render buffers. A recent upgrade to NVidia drivers exposed this as problematic. Now, each clone is responsible for creating its own render targets.
Resolves #21326
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