Closed pijaro closed 2 months ago
Adding a model in a run-time, in already existing Entity results in triggering an assert in MeshEntityManager::OnModelReady.
MeshEntityManager::OnModelReady
Code: MeshEntityManager::OnModelReady:L42
It is possible that on the very same entity, there will be multiple OnModelReady calls and the number of entities might not be zero. Therefore, most probably the assert is unnecessary.
OnModelReady
Adding a model in a run-time, in already existing Entity results in triggering an assert in
MeshEntityManager::OnModelReady
.Code: MeshEntityManager::OnModelReady:L42
It is possible that on the very same entity, there will be multiple
OnModelReady
calls and the number of entities might not be zero. Therefore, most probably the assert is unnecessary.