After changing the level from the one with terrain to some new one (without restarting o3de editor) I got strange visualization - it looks like rgl somehow remember the old terrain and "draw" it above the current one. Everything works fine when I close O3DE and rerun it with new level. Hopefully the screenshot says more than this description.
After changing the level from the one with terrain to some new one (without restarting o3de editor) I got strange visualization - it looks like rgl somehow remember the old terrain and "draw" it above the current one. Everything works fine when I close O3DE and rerun it with new level. Hopefully the screenshot says more than this description.