Open patrykantosz opened 2 months ago
I think we should retire this component and use AZSL shader material for that.
I think we should retire this component and use AZSL shader material for that.
In general, I agree. However, what is the ETA for it? Maybe we should leave this one (it's already there) until the shader-based version is ready.
Component that rotates the entity to ensure it always faces the target position.