Closed DinShub closed 3 years ago
@DinShub Are you disconnecting the socket in the Destroy method?
private void OnDestroy () {
socket.Disconnect ();
}
I did, but I'm not using this package anymore. It did continue to send messages even though I disconnected, but its not relevant for me anymore, so I'm closing this thread.
Hey, I have this issue where the socket is still connecting to the server even after I close the play scene. Every minute it keeps connecting.