hello everyone
so i have some 3d objects that im spawning on a plane on android they have a normal scale but on ios their scale is not the same eventho i set the starting scale to (1,1,1) like so
object = ARNode( type: NodeType.fileSystemAppFolderGLB, uri: 'model.glb', scale: Vector3(prevScale, prevScale, prevScale));
prevScale = 1
here's the model on android
and here's the model on ios from about the same distance
hello everyone so i have some 3d objects that im spawning on a plane on android they have a normal scale but on ios their scale is not the same eventho i set the starting scale to (1,1,1) like so![photo_2022-03-01_12-17-48](https://user-images.githubusercontent.com/61624285/156150837-f2f0393a-cc6b-4750-bc3f-ee1cda90a379.jpg)
object = ARNode( type: NodeType.fileSystemAppFolderGLB, uri: 'model.glb', scale: Vector3(prevScale, prevScale, prevScale));
prevScale = 1here's the model on android
and here's the model on ios from about the same distance