Open caiovsoares opened 3 years ago
Estou com o mesmo problema amigo, conseguiu algo?
@Megamil Infelizmente não consegui nenhum progresso.
I am having the same issues and also don't know how to resolve them...
The same thing also occurs when finding game object like:
GameObject[] gameObjects = GameObject.FindGameObjectsWithTag("<tag>");
I am having the same issues and also don't know how to resolve them...
The same thing also occurs when finding game object like:
GameObject[] gameObjects = GameObject.FindGameObjectsWithTag("<tag>");
Nowadays I can solve it, this specific case is a problem with Thread in csharp.
if you want to base it or use it, I created a functional project:
https://github.com/Megamil/Socket.IO-Unity
in case I just wanted the thread manager I used: https://github.com/Megamil/Socket.IO-Unity/blob/main/Assets/Script/UnityThread.cs
When i call some specific methods(like Instantiate) in my callback function, the script just stops running.
Prints: After the Instantiate, no one Debug is printed, but with 0 errors.
Note: I'm Brazilian