Open supertobi opened 5 years ago
Are you using Godot 3.1 ?
Yes, 3.1 64bit Standard Version
Hmm did you solve that problem ? As you reported another issue, I guess you did...
I still get the errors, but the program starts and runs.
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 530
Editing project: C:/Users/tobias.jakobs/Godon/godot-openstreetmap-master (C:::Users::tobias.jakobs::Godon::godot-openstreetmap-master)
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 530
WARNING: _load_certs: Error parsing some certificates: 1
At: modules/mbedtls/stream_peer_mbed_tls.cpp:343
erasing C:\Users\tobias.jakobs\AppData\Roaming/Godot/projects/godot-openstreetmap-master-5bb268dfc6f4b5deb4887c51e9284c04/filesystem_update4
ERROR: Couldn't open MTL file 'tri6.mtl', it may not exist or not be readable.
At: editor/import/resource_importer_obj.cpp:49
ERROR: Couldn't open MTL file 'res://openstreetmap_demos/simple/objects/tri6.mtl', it may not exist or not be readable.
At: editor/import/resource_importer_obj.cpp:49
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName()
At: core/class_db.cpp:325
ERROR: instance: Condition ' !ti ' is true. returned: __null
At: core/class_db.cpp:512
ERROR: poll: res://addons/openstreetmap/objects/stones.tres:4 - Parse Error: Can't create sub resource of type: MaterialShader
At: scene/resources/resource_format_text.cpp:495
ERROR: load: Condition ' err != OK ' is true. returned: RES()
At: core/io/resource_loader.cpp:208
ERROR: Failed loading resource: res://addons/openstreetmap/objects/stones.tres
At: core/io/resource_loader.cpp:285
SCRIPT ERROR: GDScript::reload: Parse Error: Method 'set_fixed_process' is not declared in the current class.
At: res://addons/openstreetmap/objects/zombie.gd:30
ERROR: reload: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:580
SCRIPT ERROR: GDScript::reload: Parse Error: Function signature doesn't match the parent. Parent signature is: 'Variant _get(String)'.
At: res://addons/openstreetmap/scripts/render_ground.gd:25
ERROR: reload: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:580
SCRIPT ERROR: GDScript::reload: Parse Error: Method 'Vector2Array' is not declared in the current class.
At: res://addons/openstreetmap/tools/map2polygons.gd:20
ERROR: reload: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:580
ERROR: instance: Condition ' !ti ' is true. returned: __null
At: core/class_db.cpp:512
ERROR: poll: res://openstreetmap_demos/simple/objects/plant.tres:8 - Parse Error: Can't create sub resource of type: MaterialShader
At: scene/resources/resource_format_text.cpp:495
ERROR: load: Condition ' err != OK ' is true. returned: RES()
At: core/io/resource_loader.cpp:208
ERROR: Failed loading resource: res://openstreetmap_demos/simple/objects/plant.tres
At: core/io/resource_loader.cpp:285
I am getting following errors while loading the project. Using Godot 3.1
ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: get_parent_class: Condition ' !ti ' is true. returned: StringName() At: core/class_db.cpp:330 ERROR: instance: Condition ' !ti ' is true. returned: __null At: core/class_db.cpp:517 ERROR: poll: res://addons/openstreetmap/objects/stones.tres:4 - Parse Error: Can't create sub resource of type: MaterialShader At: scene/resources/resource_format_text.cpp:495 ERROR: load: Condition ' err != OK ' is true. returned: RES() At: core/io/resource_loader.cpp:208 ERROR: Failed loading resource: res://addons/openstreetmap/objects/stones.tres At: core/io/resource_loader.cpp:285 ERROR: instance: Condition ' !ti ' is true. returned: __null At: core/class_db.cpp:517 ERROR: poll: res://openstreetmap_demos/simple/objects/plant.tres:8 - Parse Error: Can't create sub resource of type: MaterialShader At: scene/resources/resource_format_text.cpp:495 ERROR: load: Condition ' err != OK ' is true. returned: RES() At: core/io/resource_loader.cpp:208 ERROR: Failed loading resource: res://openstreetmap_demos/simple/objects/plant.tres At: core/io/resource_loader.cpp:285
I still cannot repeat this problem. Just tested with Godot 3.1.2.
I get this errors while loading the project: