RodZill4 / material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine
MIT License
3.53k stars 222 forks source link

Add Godot 3.1 beta support? #4

Closed me2beats closed 5 years ago

me2beats commented 5 years ago

On 3 it's all right but on 3.1 I have

parser error method create node is not declared in the current class

RodZill4 commented 5 years ago

Are you using the 0.5 release or master ? This looks like a problem I fixed with this commit: https://github.com/RodZill4/godot-procedural-textures/commit/7f4cc79a4777f819327e3734ff7c39b01d6ba3e2

me2beats commented 5 years ago

Just tried it from master and it seems to work)