RodZill4 / material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine
MIT License
3.52k stars 222 forks source link

Exporting to unreal stops 3d preview from updating when changing nodes values. #523

Open ratherrandomaccname9000 opened 2 years ago

ratherrandomaccname9000 commented 2 years ago

When I export to unreal the 3d view permanently stops respoding to changes in values of some nodes like Tones Range.To fix it either unplug and plug in back some node, change one of the values that forces screen refresh like blending mode in blend node. or restart Material Maker. By the way 3d view still works, rotates and all. It is just that it stops reacting to values input changes.

1.0 on win 10

nan0m commented 3 months ago

same with export to godot, v1.3