RodZill4 / material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine
MIT License
3.54k stars 222 forks source link

[ Feature ] Add GLTF as import option when initiating a painting project #657

Open iwubcode opened 9 months ago

iwubcode commented 9 months ago

The model loader only supports obj files when initiating a paint project. GLTF is an open source format that supports PBR by default. I have used it for my own engine to some success, it would be nice if material-maker supported it as well.

RodZill4 commented 9 months ago

Added basic support in f4d1880853b19bcb0017564e15376d2e20221190

iwubcode commented 9 months ago

Thank you @RodZill4 for all the work on this tool ! Really excited to try this.

iwubcode commented 7 months ago

Already mentioned this on discord a couple months ago but since there is this issue, I figured I'd mention it here too. I confirmed with the latest (1.4) build as of today that GLTF support seems to not work. When opening a paint project, I select a GLTF model and nothing happens.