Rodriguez012 / fbzx-wii

Automatically exported from code.google.com/p/fbzx-wii
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Limiting the Turbo mode to tape loading? #17

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Since the only useful function of the Turbo mode is to load tapes faster, how 
about just activating it while a tape is playing?

That would remove the hassle of having to manually activate and deactivate it 
each time a tape is loaded.

Original issue reported on code.google.com by iceknigh...@gmail.com on 6 Sep 2012 at 10:47

GoogleCodeExporter commented 9 years ago
Some people like to have the loading at normal mode to emulate a real spectrum, 
so the manual configuration is necessary. To avoid the hassle, you can save a 
snapshot image of the game.

Original comment by olimpier...@gmail.com on 4 Nov 2012 at 12:26

GoogleCodeExporter commented 9 years ago
Snapshots are useless for multi-load games and could even be considered today 
as "legacy" from the times when proper tape file support was still being worked 
on...

What I'm suggesting is a new turbo mode that's _only_ activated when the 
emulator is loading from the tape.

That's a pretty handy feature that's implemented in most current Spectrum 
emulators, which can be considered an "enhancement" to the original system's 
limitations while keeping it compatible with every game in existance, including 
those that load its levels separately.

Please do consider adding such an option.

Original comment by icedoma...@gmail.com on 27 Nov 2012 at 1:16

GoogleCodeExporter commented 9 years ago
Ok. This can be done.

Original comment by olimpier...@gmail.com on 27 Nov 2012 at 12:16

GoogleCodeExporter commented 9 years ago
In v7 there is an a turbo auto mode which speeds up the emulator while loading

Original comment by olimpier...@gmail.com on 30 Dec 2012 at 6:27

GoogleCodeExporter commented 9 years ago

Original comment by olimpier...@gmail.com on 18 Jan 2013 at 11:03