Rodriguez012 / fbzx-wii

Automatically exported from code.google.com/p/fbzx-wii
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Same key can't be mapped to two different buttons #18

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I've noticed that it's currently not possible to map a Spectrum key to two 
buttons, like "UP" and "2".

This is handy for making those games that use the "up" direction for both 
jumping and climbing a bit more "console friendly", so it would be nice if the 
emu allowed for that.

Original issue reported on code.google.com by iceknigh...@gmail.com on 6 Sep 2012 at 10:51

GoogleCodeExporter commented 8 years ago
It was a programming choise. The Key mapping to more than one button would slow 
down the emulation speed.

Original comment by olimpier...@gmail.com on 4 Nov 2012 at 12:28

GoogleCodeExporter commented 8 years ago

Original comment by olimpier...@gmail.com on 25 Dec 2012 at 7:14

GoogleCodeExporter commented 8 years ago
I've just managed to trick the emulator into having the same key (9) as Up and 
Button 2, by selecting Interface 2 as the emulated joystick and mapping "9" to 
Button 2.

It doesn't seem to slow down emulation, is there any other reason why this is 
not officially allowed?

Original comment by iceknigh...@gmail.com on 21 Jan 2013 at 11:19

GoogleCodeExporter commented 8 years ago
Indeed, you can not map two different buttons (e.g. 1 and 2) to the same key 
(e.g. key G), but this rule does not apply to joystick and joypad used as 
joystick.

You can map the movements of the joystick and joypad used as joystick also to 
buttons.

Original comment by olimpier...@gmail.com on 21 Jan 2013 at 2:05