RoganMurley / hitagi.js

JavaScript HTML5 game development framework
MIT License
183 stars 10 forks source link

Documentation Improvements #2

Open RoganMurley opened 8 years ago

RoganMurley commented 8 years ago

The GitHub Wiki is proving woefully inadequate for our documentation needs. I think that we should switch to automatically generating our documentation with something like JSdoc, keeping the wiki for 'big picture' ideas and guides.

ghost commented 8 years ago

Not sure if you're interested, but I used hitagi.js in a Windows App demo: https://www.youtube.com/watch?v=DlZoZn16mkc and here https://www.youtube.com/watch?v=IISeIlbz1KU

RoganMurley commented 8 years ago

Thanks for sharing this, It's really awesome to see somebody using Hitagi in action! It's also definitely highlighted things I need to document better.

ghost commented 8 years ago

Next I plan to integrate Box2d and replace Pixi with a SVG only System/Component for my App.

Maybe when I get it working I will return and fork this project. I really like the way you used JavaScript features like the "c" components list, to make a component gases engine simply. Good job.

edit: replaced PNG with SVG

RoganMurley commented 8 years ago

An SVGRenderSystem sounds interesting! Let me know how it goes.

The stale branch https://github.com/RoganMurley/hitagi.js/tree/matterjs-physics has a partial implementation of matter.js physics, if that's of interest to you as a reference.