It would be nice if you could allow the processing of more than one piece of map at a time, with some configurable maximum.
I run this program nightly on my servers, and I already do several worlds at one time with the help of xargs. However, the worlds are necessarily all different sizes. One of them is about as big as the others combined, so inevitably the smaller ones end up finishing first, leaving the larger world going pretty much by itself.
My goal is to "compact" all of the mapper stuff into as little time as possible, CPU/disk resources be damned, and there's only just so many other nightly things I can run at the same time before I run out of things to hog the CPU/disk/net. :smile:
It would be nice if you could allow the processing of more than one piece of map at a time, with some configurable maximum.
I run this program nightly on my servers, and I already do several worlds at one time with the help of xargs. However, the worlds are necessarily all different sizes. One of them is about as big as the others combined, so inevitably the smaller ones end up finishing first, leaving the larger world going pretty much by itself.
My goal is to "compact" all of the mapper stuff into as little time as possible, CPU/disk resources be damned, and there's only just so many other nightly things I can run at the same time before I run out of things to hog the CPU/disk/net. :smile: