Open leetraman822 opened 1 year ago
I just found a way to do this by adding child constraints to the bones and only enabling position transformations, but that's a lot of bones to do and I really hope Rokoko can do it.
I just found a way to do this by adding child constraints to the bones and only enabling position transformations, but that's a lot of bones to do and I really hope Rokoko can do it.
Could you describe your solution for this in more detail? How do you add child constraints to circumvent that? I have trouble translating motion from the source Prop (linked to the wrist bone) bone to target's Prop (linked to the hand). Translation retarget only works if the target's Prop bone doesn't have a parent bone, but that doesn't work for my purpose since I want Prop bone to follow hand movement most of the time.
Hello, I have a problem, some origin bones have position data,but when the retarget is done,every bone was no position data, only rotation data is working, Can you add a retarget for position data?