Closed LawOfTheLand closed 5 years ago
Update: Descent locations are sometimes visible in the place list, but the direction is not listed. Example:
Game Master (GM) You have arrived at Sol. Owner: Remæus A lonely yellow orbited by a small number of habitable planets, Sol is unremarkable.
Visible exits: Sol: Deep Space [ascend] Characters here: Nikki Oceantide, Jaydenn Mera, Aion Farlaeris, Reian, Paro Temaru, Samantha Anne James, Shinklaire, duke thorson, Almira Mahala, Ellis Avery, Penguin, Frank Cethin, Avi Deomanti, ADAM:00, john bishop, Toronto Ontario Cananda, Tabitha (Shadow), Spine Industries and Security, Daigo Yutani, The Devil's Businessman Also: Terra, New Terra: High Orbit, Sol: Deep Space, The Haven, SOL-Stat
Sol is ascendant from Terra, but the reverse is not so listed. /descend Terra
works normally from here, however.
Found something: In order for the /descend
command to work, you must include the location name to which you are descending. Descendable locations are also not appearing as descendable locations . Here are some screenshots that reveal the process in which this was figured out.
/join Gaia
/look
/descend
/destroy descend
/build descend crystal nexus
There was no response from the GM upon attempting to build, so I tried a second consecutive time, only to be told something already exists in that direction. However, when you go to /descend
, you are told there's nowhere to descend to. /look
also does not include any descendable locations, though it is included in the list of locations "in"
So, we destroyed the exit again, and rebuilt it again. Notice how the destruction prompts a response from GM, but upon building the exit, there is no reaction.
/build descend crystal nexus
Resulted in GM telling me some place already exists in that direction, for a second time.
/descend
resulted in going nowhere
Saw mention of the command /descend Terra
being used
/descend Crystal Nexus
/look
Arrived!
Conclusion: You must include the room name to which you are descending (/descend Terra
, /descend Crystal Nexus
, etc) in order for the command to work, otherwise it won't work. /ascend
seems to work just fine. This may have something to do with the /look
complication
We changed how the 5th dimension functions; while they still operate like normal exits, they now reflect parent/child relationships (containers) between locations. We still need to update several commands to reflect this, including /build
.
Thank you @LawOfTheLand !
Some places avoid this problem by having the main spaceport be down from the planet, but in each case of ascension, the previous place was invisible in the list of neighbors. This held true for repeated uses of the ascend command as well, from "Terra" to "New Terra: High Orbit" to "Sol" to "Sol: Deep Space" to "AH-302".