Closed P3rf3ctXZer0 closed 4 years ago
Sorry for the late answer, I haven't really had time to work on randomizer dev lately. This kind of error can show up randomly and almost always just means you should retry more seeds, to give the program more chances to generate a good one.
Oh I understand and thanks for the heads-up.
Entrance placement attempt count exceeded for world 0 Traceback (most recent call last): File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\OoTRandomizer.py", line 61, in start main(settings) File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\Main.py", line 95, in main spoiler = generate(settings, window) File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\Main.py", line 148, in generate set_entrances(worlds) File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\EntranceShuffle.py", line 324, in set_entrances shuffle_random_entrances(worlds) File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\EntranceShuffle.py", line 428, in shuffle_random_entrances shuffle_entrance_pool(world, worlds, entrance_pool, one_way_target_entrance_pools[pool_type], locations_to_ensure_reachable, check_all=True) File "D:\Games\Emulators\Nintendo 64\Tools\Romans\OoT-Randomizer\EntranceShuffle.py", line 503, in shuffle_entrance_pool raise EntranceShuffleError('Entrance placement attempt count exceeded for world %d' % entrance_pool[0].world.id) EntranceShuffle.EntranceShuffleError: Entrance placement attempt count exceeded for world 0