In entrance randomizer, when you complete a dungeon, it puts you outside the correct dungeon entrance. Shadow temple is in forest, beating shadow places you in sacred forest meadow. When mixed pools is enabled, this mostly works. If a dungeon is inside of a house, beating the dungeon puts you outside of that house. However, if a dungeon is in a grotto, beating it places you at the vanilla dungeon exit. This can be incredibly annoying if the dungeon entrance was far away and can also lead to out of logic areas suddenly being accessible (beating ice/jabu gives you fountain access without rutos letter, etc).
Since we are going to be using mixed pools in rando rando season 2, it would be fantastic if this was sorted out sooner rather than later.
In entrance randomizer, when you complete a dungeon, it puts you outside the correct dungeon entrance. Shadow temple is in forest, beating shadow places you in sacred forest meadow. When mixed pools is enabled, this mostly works. If a dungeon is inside of a house, beating the dungeon puts you outside of that house. However, if a dungeon is in a grotto, beating it places you at the vanilla dungeon exit. This can be incredibly annoying if the dungeon entrance was far away and can also lead to out of logic areas suddenly being accessible (beating ice/jabu gives you fountain access without rutos letter, etc).
Since we are going to be using mixed pools in rando rando season 2, it would be fantastic if this was sorted out sooner rather than later.