To reproduce:
1. Comment line number 959 in draw_common.java(HACKME::4).
Instead of our beloved animated doom3 logo, we get an animated block of
animated(scrolling) vertical static lines.
It appears as if something is going on with the blending process.
To reproduce in the c++ version:
1. Comment line 339 of tr_backend.cpp(GL_STATE).
Original issue reported on code.google.com by nmax...@gmail.com on 7 Feb 2015 at 8:17
Original issue reported on code.google.com by
nmax...@gmail.com
on 7 Feb 2015 at 8:17Attachments: