RomanHargrave / real-guns-hardcore

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"Drop weapons upon death" messes with weapon count #57

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Go into an online DM/TDM with "drop weapons upon death" enabled.
2. Kill some people.
3. Occasionally, you will pick up an extra gun or two from a corpse. It doesn't 
happen all the time though.

What is the expected output? What do you see instead?
^

What version of the product are you using? On what operating system?
RGH_1_11_Beta2_Skulltag, windwos XP

Please provide any additional information below.
This bug was mentioned a few versions ago, before the bug tracker. I would link 
the post in here, but anything link inside skulltag forums is giving me a 404 
error.

Original issue reported on code.google.com by Spaml...@gmail.com on 22 May 2011 at 2:52

GoogleCodeExporter commented 9 years ago
That setting is simply not supported (that was also what I said when it was 
first reported).

I added a little fix to this in r439 - the sv_dropweapons is now enforced to 0 
by the mod (and a warning is printed into console/server log).

There is not much more I can do (the mod will never support dropping weapons in 
the from Skulltag tries to do it), so I consider it fixed.

Original comment by mzabsky on 23 May 2011 at 2:13