A web browser MUD. It originally started life as a clone of MajorMUD, but may end up diverging from that vision significantly in the end. Who knows. We shall see!
The MVC portion of the game right now simply accesses the database stored on the game thread without taking into account data synchronization. It's read-mostly, and none of the data is changed all that often... still. I've got a nagging sense of doubt that this will blow up eventually; or even worse: may let someone corrupt their own character data by submitting simultaneous postbacks of their character edits.
We need to look into methods of synchronizing this data somehow.
The MVC portion of the game right now simply accesses the database stored on the game thread without taking into account data synchronization. It's read-mostly, and none of the data is changed all that often... still. I've got a nagging sense of doubt that this will blow up eventually; or even worse: may let someone corrupt their own character data by submitting simultaneous postbacks of their character edits.
We need to look into methods of synchronizing this data somehow.