RonenNess / GeonBit.Demos

Demo projects for GeonBit engine.
MIT License
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The content pipeline is failing with FontDescriptionProcessor #1

Open raizam opened 7 years ago

raizam commented 7 years ago

I've just cloned the demo, and when building I'm having a lot of Processor 'FontDescriptionProcessor' had unexpected failure! on every spritefont.
Also Could not find file 'D:/gamedev/GeonBit.Demos/SkinnedMesh/Content/game/mech/Mech5.obj'.

raizam commented 7 years ago

I was missing the bitstream fonts I edited the spritefonts to use Arial and now works

RonenNess commented 7 years ago

Thank you for the report.

I think I'll reopen this ticket as a reminder for myself to build the spritefonts upfront and add the compiled files to the demo, since most people won't have them installed.

Thanks!