Revert to .net core 3.1. DataTypes project can't be .net 5 otherwise the XmlImporter fails when building the content.
Add a workaround for monogame issue #6509 where DataTypes can't be referenced if it is not a child of the example project's Content directory. Use an msbuild task to copy the .dll across - it will fail the first build but will work from then onwards.
True type fonts need to be in the same directory as .spritefont files in latest version. There's no need to install these fonts into Windows anymore.
Revert to .net core 3.1. DataTypes project can't be .net 5 otherwise the XmlImporter fails when building the content. Add a workaround for monogame issue #6509 where DataTypes can't be referenced if it is not a child of the example project's Content directory. Use an msbuild task to copy the .dll across - it will fail the first build but will work from then onwards. True type fonts need to be in the same directory as .spritefont files in latest version. There's no need to install these fonts into Windows anymore.