RonenNess / GeonBit.UI

UI system for MonoGame projects.
MIT License
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FontName properties changed in the built-in themes to avoid the manual font installation step #138

Open tobii-amo opened 10 months ago

tobii-amo commented 10 months ago

I have found that if we changed FontName property of spritefonts to point to the corresponding font files then we wouldn't need to have these fonts installed. An ugly manual font installation step would not be necessary any more.