RonenNess / GeonBit.UI

UI system for MonoGame projects.
MIT License
478 stars 64 forks source link

Cannot get Geonbit setup #31

Closed tdutoit closed 7 years ago

tdutoit commented 7 years ago

Good morning.

Trying to use Geonbit, but cannot get it setup on my system. Using Visual Studio 2015. With Monogame 3.6

This is where my issues start coming in: When I try and rebuild the contents inside my Content Manager, Im presented with a couple of errors:

"Importer (XmlImporter) had unexpected failure!"

They are for any XML files inside the "GeonBit" folder.

I found that I can bypass these errors, by browsing through the Content Manager, and then setting all the XML files' "Build Action" to "Copy"

Unfortunately, when I try and run my project, it will then start complaining about "cursor.xnb" not being in the compiled Content folder.

What am I doing wrong?

Kind regards

RonenNess commented 7 years ago

Hello @tdutoit, good afternoon :)

Just making sure, did you remember to add reference to DataTypes.dll from your content manager?

https://github.com/RonenNess/GeonBit.UI/blob/master/README.md#install (step 1).

If yes / didn't work, another thing I would do is adding the content files not as link, I had some problems in the past with MG 3.6 with links on Windows, but I have to admit I'm not sure if it wasn't just me misusing it.

Let me know if it worked. Thanks!

tdutoit commented 7 years ago

Hi @RonenNess

I did not realise you could add references to the Content Manager. Been adding and re-adding the DataTypes.dll to my project with no success.

That did indeed fix my problem.

Thank you kindly for your quick assistance.

RonenNess commented 7 years ago

Glad I could help, if you have any more questions don't hesitate to ask :)

tdutoit commented 7 years ago

Willdo! Had an older version of GeonBit.UI running for a couple of months now... But was stumped on starting a new project. Really love your UI library. In my opinion, the best and easiest to use of the current bunch of implementations.

RonenNess commented 7 years ago

Thank you :)