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Roout
/
platformer
Attempt to create some decent game
GNU General Public License v2.0
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Add configuration file in json format for units constants
#108
Roout
closed
2 years ago
0
Refactor
#107
Roout
closed
3 years ago
0
update license
#106
Roout
closed
3 years ago
0
add wasp
#105
Roout
closed
3 years ago
1
Wolf
#104
Roout
closed
3 years ago
0
Add option to hide current object state name (#96)
#103
Roout
closed
3 years ago
0
Fix jerks when moving in the air (#85)
#102
Roout
closed
3 years ago
0
Jump (#98)
#101
Roout
closed
3 years ago
0
Upgrade boss (#87)
#100
Roout
closed
3 years ago
0
Refactoring
#99
Roout
closed
3 years ago
0
Double jumping interrupt animation of the special attack charging
#98
Roout
closed
3 years ago
0
Fireball can pass through level's boundaries
#97
Roout
opened
3 years ago
0
Add option to disable state name about units
#96
Roout
closed
3 years ago
1
Random basic sword attack animation (#94)
#95
Roout
closed
3 years ago
0
Introduce new sword attack animations for the player instead of old `attack_1`
#94
Roout
closed
3 years ago
0
Deal damage if player's simple attack is interrupted
#93
Roout
closed
3 years ago
1
fix(Player): double jump now trigger second animation; close #91
#92
Roout
closed
3 years ago
0
Absence of second jump animation on double-jump
#91
Roout
closed
3 years ago
0
Crash with death while dash is active
#90
Roout
closed
3 years ago
1
Implement Dash ability and add it to player (#88)
#89
Roout
closed
3 years ago
0
Add player dash ability
#88
Roout
closed
3 years ago
0
Upgrade boss
#87
Roout
closed
3 years ago
0
84
#86
Roout
closed
3 years ago
0
Jerks during jumping when a key was pressed
#85
Roout
closed
3 years ago
0
Player's 3rd attack
#84
Roout
closed
3 years ago
0
81
#83
Roout
closed
3 years ago
0
Add cannon and stalactites
#82
Roout
closed
3 years ago
0
Update MC animations
#81
Roout
closed
3 years ago
0
Add delay jumping
#80
Roout
opened
3 years ago
0
Hardcoded desiged size for the objects animated with dragon bones
#79
Roout
closed
4 years ago
0
Avoid hardcoded size of projectiles
#78
Roout
opened
4 years ago
0
Parse from the tilemap tmx file tileset's data
#77
Roout
closed
4 years ago
0
Parse from the tilemap tmx file tileset's data
#76
Roout
closed
4 years ago
0
Add many props to map
#75
Roout
closed
4 years ago
0
Add delay for projectile creation
#74
Roout
closed
4 years ago
0
feature(Camera): remove vision out of map bounds
#73
Roout
closed
4 years ago
0
Add traps
#72
Roout
closed
3 years ago
0
Add destructable objects: boxes, buckets etc
#71
Roout
closed
4 years ago
0
Add boss
#70
Roout
closed
3 years ago
1
Scaling down everything
#69
Roout
closed
4 years ago
0
Scale down everything
#68
Roout
closed
4 years ago
0
fix(Parallax): update background
#67
Roout
closed
4 years ago
0
feature(Enemies): add slime
#66
Roout
closed
4 years ago
0
Update background
#65
Roout
closed
4 years ago
0
Add slime
#64
Roout
closed
4 years ago
0
feature(Warriors): add idle animation when attack is on cooldown
#63
Roout
closed
4 years ago
0
22
#62
Roout
closed
4 years ago
0
Add idle animations for AI
#61
Roout
closed
4 years ago
0
56
#60
Roout
closed
4 years ago
0
Add possibility of rotation to movement component
#59
Roout
opened
4 years ago
0
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