Open bigmalletman opened 1 year ago
Tiers and their weights are also described in WC-Submodule/data/chest_item_tiers.py
Fixed by https://github.com/Rosalie-A/Archipelago/pull/51/commits/daf205fad1069a3a3d0a9fb0a543ba17a2ab4bba
Tested on Bizhawk (by bigmalletman) Generated several times and checked spoiler log for balancing
What feature would you like to see?
When Treasuresanity is enabled, in order to more precisely follow the original WC, the pool of 236 minor checks would include 236 items generated more closely based on the tier tables described in... https://wiki.ff6worldscollide.com/wiki/Flags:ChestItemTiers ensuring a range of GP chests, consumables, and weapons/armor/relics from each of the various tiers. Currently, when I play with Treasuresanity on, I am receiving a very unbalanced number from the A and S tiers, which although is statistically possible in WC, would happen very rarely. This is not a high priority, but I keep getting final parties with way too many paladin shields and illuminas/ragnarok. To clarify, this would not be "fixed" by the "no paladin shields / illuminas" flags.