RosaryMala / armok-vision

A 3d realtime visualizer for Dwarf Fortress
MIT License
319 stars 27 forks source link

Draw distance of sprites very low #62

Closed Dakka21 closed 6 years ago

Dakka21 commented 6 years ago

Hi, may just be missing a setting here.

In my current adventure mode playthrough, character sprites only render if they're within about 10 tiles of the camera's position in Armok Vision. I haven't tested in Fortress mode.

The sprites are within vision range of the adventurer. Terrain and such loads in fine.

I know there's a final option down at the end of the settings toolbar on the left, but it is blocked by the bottom toolbar being in front of it.

Thanks.

RosaryMala commented 6 years ago

They're set by distance from the Armok Vision camera, and are effected by the quality settings.

Zooming in will show more people.

On 28-Nov-2017 7:46 PM, "Dakka21" notifications@github.com wrote:

Hi, may just be missing a setting here.

In my current adventure mode playthrough, character sprites only render if they're within about 10 tiles of the camera's position in Armok Vision. I haven't tested in Fortress mode.

The sprites are within vision range of the adventurer. Terrain and such loads in fine.

I know there's a final option down at the end of the settings toolbar on the left, but it is blocked by the bottom toolbar being in front of it.

Thanks.

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Dakka21 commented 6 years ago

I changed the settings as the very first dialogue box popup from "Performance" to "Fantastic."

The results were fantastic.

Cheers for the quick response Japa.