RosaryMala / armok-vision

A 3d realtime visualizer for Dwarf Fortress
MIT License
320 stars 27 forks source link

Nothing works properly, or at all. #80

Open Merlin1846 opened 2 years ago

Merlin1846 commented 2 years ago

Ubuntu 20.04 AMD Ryzen AMD Radeon KDE

Clicking no or yes to the send data stops all loading regardless of how far along. Doing this also causes the greyish rectangles to disappear if done after loading has completed, the center chunk doesn't load, and the side panel buttons don't work. In general, it makes it really impossible to use. And it makes my 12 core 3.1 gigahertz CPU and my GPU lag to the point that my mouse moves slowly.

Overall the program looks really cool and the things I've seen people show this are also really cool, but in this state is completely unusable.

Here's the log, please note that since there was no way to close the program from within I had to terminate it. Also, looks like a lot of assets are missing based on this log?

`Mono path[0] = '/tmp/lnp-wCp3gL/LNP/Utilities/Armok.Vision.0.21.0.Linux/Armok Vision Linux_Data/Managed' Mono config path = '/tmp/lnp-wCp3gL/LNP/Utilities/Armok.Vision.0.21.0.Linux/Armok Vision Linux_Data/MonoBleedingEdge/etc' Display 0 '0': 1920x1080 (primary device). Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2019.3.13f1 (d4ddf0d95db9) [Subsystems] Discovering subsystems at path /tmp/lnp-wCp3gL/LNP/Utilities/Armok.Vision.0.21.0.Linux/Armok Vision Linux_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Renderer: AMD RENOIR (DRM 3.41.0, 5.13.0-40-generic, LLVM 12.0.0) Vendor: AMD Version: 4.6 (Core Profile) Mesa 21.2.6 GLES: 0 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB _texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_1010 rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_textur e_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 28378080 Begin MonoManager ReloadAssembly

Desktop is 1920 x 1080 @ 60 Hz Started Armok Vision version 0.21.0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

scmCommitId: 1912028025c695fcddfbc10bec8737da39d85f04 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

scmBranch: Release (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

buildNumber: 40 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

buildStartTime: 5/25/2020 1:34:12 AM (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

projectId: japa/armok-vision (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

bundleId:
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

unityVersion: 2019.3.13f1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

xcodeVersion:
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

cloudBuildTargetName: armok-vision-linux (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

World Mode: MODE_DWARF (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Connected to DF version 0.47.05, running DFHack version 0.47.05-r3, and RemoteFortressReader version 0.21.0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Got 1145 creatures raws in 24 batches (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Materials fetched: 28440 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Tiletypes fetched: 695 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Itemtypes fetched: 1021 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Buildingtypes fetched: 210 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Tiletypes fetched: 695 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Plant Raws fetched: 224 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Creature Raws fetched: 1145 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Connected (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 6 worker threads for Enlighten. Thread -> id: 7fcafa7fe700 -> priority: 1 Thread -> id: 7fcaf9ffd700 -> priority: 1 Thread -> id: 7fcaf97fc700 -> priority: 1 Thread -> id: 7fcaf8ffb700 -> priority: 1 Thread -> id: 7fcae3fff700 -> priority: 1 Thread -> id: 7fcae37fe700 -> priority: 1 Armok Vision it up to date! (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 4271 legacy creature sprites. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4758 unused Assets to reduce memory usage. Loaded Objects now: 4293. Total: 516.074090 ms (FindLiveObjects: 0.672411 ms CreateObjectMapping: 0.299723 ms MarkObjects: 501.185420 ms DeleteObjects: 13.914963 ms)

Set main map to DFCoord(192,192,197) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for TOAD (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for WORM (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for BIRD_BLUEJAY (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for BIRD_CARDINAL (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for BIRD_GRACKLE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for BIRD_ORIOLE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for BIRD_RW_BLACKBIRD (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for GIANT PEREGRINE FALCON (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for EQUIPMENT_WAGON (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for MARMOT_HOARY_MAN (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for GIANT_MARMOT_HOARY (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for SKINK (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for CHAMELEON (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for ANOLE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for MUSSEL (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for OYSTER (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_SALMON (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_CLOWNFISH (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_HAGFISH (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_LAMPREY_BROOK (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_RAY_BAT (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_RAY_THORNBACK (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_RATFISH_SPOTTED (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_HERRING (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_SHAD (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_ANCHOVY (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_TROUT_STEELHEAD (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_HAKE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_SEAHORSE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_GLASSEYE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_PUFFER_WHITE_SPOTTED (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_SOLE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_FLOUNDER (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FISH_MACKEREL (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for JELLYFISH_SEA_NETTLE (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_4 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_5 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_6 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_7 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_8 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_9 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_10 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_11 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_12 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_13 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for FORGOTTEN_BEAST_22 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_23 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_24 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_25 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_26 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_27 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_28 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_29 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_30 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for FORGOTTEN_BEAST_54 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_55 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_56 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_57 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for FORGOTTEN_BEAST_68 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_69 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for FORGOTTEN_BEAST_77 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for FORGOTTEN_BEAST_78 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for TITAN_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for TITAN_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for TITAN_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for TITAN_8 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for TITAN_9 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_4 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_5 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for DEMON_7 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for DEMON_9 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for DEMON_11 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for DEMON_27 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for DEMON_28 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for NIGHT_CREATURE_9 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_10 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_11 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_12 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_13 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

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Could not find art image for NIGHT_CREATURE_23 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_24 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_25 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_26 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_27 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_28 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_29 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_30 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_31 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_32 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_33 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_34 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_35 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_36 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_37 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_38 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_39 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_40 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_41 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_42 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_43 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_44 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_45 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_46 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_47 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_48 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_49 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_50 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_51 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_52 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_53 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_54 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_55 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for NIGHT_CREATURE_56 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF410 DIVINE_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF410 DIVINE_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF410 DIVINE_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF508 DIVINE_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF508 DIVINE_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF508 DIVINE_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF529 DIVINE_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF529 DIVINE_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF529 DIVINE_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF447 DIVINE_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF447 DIVINE_2 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HF447 DIVINE_3 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP7415 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP7415 E_BEASTL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP7415 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP14750 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP5326 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP5326 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_FS_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_BEAST_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_BEASTL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1827 E_HUMG_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1044 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1044 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1044 E_FS_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP18489 E_FS_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP18489 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1044 E_BEAST_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP1044 E_BEASTL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP26818 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP16530 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP16530 E_FS_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP16530 E_BEASTL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP16530 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP16530 E_BEAST_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP33865 E_HUM_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP33865 E_FS_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP33865 E_BEAST_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP33865 E_BEASTL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Could not find art image for HFEXP33865 E_FL_1 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Done! (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Took a total of 35295ms to load all XML files. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

loaded 105 meshes, and 121 shape textures. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Complete. Press ESC to change settings or leave feedback. Have a nice day! (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Screen is 0dpi. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing Google Analytics 0.2. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

XIO: fatal IO error 4 (Interrupted system call) on X server ":0" after 5203 requests (5201 known processed) with 2 events remaining. `