Closed Esophose closed 4 years ago
Note: This is a bug with the Spigot API. Player#spawnParticle has this issue, while World#spawnParticle does not. Need to make a report on the Spigot Jira for this.
Made a PR to Paper with a fix for this. https://github.com/PaperMC/Paper/pull/4610
A user reported that patterns end up getting distorted at large x and z coordinates. I think the MathL class using floats might be the culprate. Change the MathL class to use doubles instead.