Closed Enzarel closed 1 year ago
Guard 10.2.3 and 10.2.4 contain these fixes
Only open item is the unit comp dropdown. We only did that for Infantry Squad because of the mess with HWTs. I think given the variety of loadout mixes within the unit compositions, it's probably better to just leave them, but I could be convinced.
Personally, I agree that it doesn't need to be added. I'm cleaning up issues so feel free to reopen this if you want to think about it more.
General/Shared
Stratagems:
General Wargear:
Weapons with multiple profiles show up under "Weapon" instead of "Ranged Weapon".Intended behavior -MundRegimental Preacher:
Lord Solar Leontus:
Ursula Creed
Cadian Castellan
Tank Commander
Platoon Command Squad
Cadian Command Squad
Iron Hand Straken
Primaris Psyker
Gaunt's Ghosts
Regimental Attachés
Ogryn Bodyguard
Nork Deddog
All battleline infantry (below)
Taking a Vox-caster doesn't add the relevant wargear ability to the unit.Keeping as is so the ability stays on the bearer --MundInfantry Squad
Cadian Shock Troops
Death Korps of Krieg
Catachan Jungle Fighters
Kasrkin
Sergeant Harker
Munitorum Servitors
Commissar
Ogryn Squad
Bullgryn Squad
Ratling Snipers
Atillan Rough Riders
Listed in order of index appearance/priority. Scout Sentinel and below to follow. Forge World indices when pigs fly.
=][= A single thought of heresy can blight a lifetime of faithful duty. =][=