Closed burdwatcher closed 3 weeks ago
this is really hilarious
I'm having a look at this but im terribly confused.
As I see it, if the names were INDEED swapped then Fatigue would be the green bad and Stamina de blue bar.
However that does not make sense, because the blue bar is the one that can only be regained by sleeping. Which makes more sense if its called Fatigue.
HOWEVER, all instances in code call it "rogstam" instead thus leading to this confusion.
The only proper solution I see is... renaming EVERYTHING. The only thing thats in the rigth place is the bloody name of the thing!
turns out, unless im terribly wrong this is just a UI issue, and its easy to fix
Nevermind, I had a terrible brainfart... I think the blue bar is supposed to be called stamina and the green bar fatigue...
Stamina and Fatigue bars are swapped, thus leading people who are coding to select the wrong variable. For instance athletics is coded so that levels in it only raise your blue bar and do nothing for your green because they're coded to change rogstam which is actually fatigue as shown below:
See UI names being swapped:
See athletics code:
Pretty sure athletics should be raising your green bar, not your blue bar. I don't think any physical role actually cares terribly much about the blue bar, it does affect physical roles slightly with swift intent and such but not nearly as much as having extra green would aid. Right now raising athletics helps mages far more than it does non-magic users.