Rotwood-Vale / Ratwood-Keep

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[REQUEST] More robust ghost abilities for observation #287

Open DeerJesus opened 5 days ago

DeerJesus commented 5 days ago

Dying might not be such a slog if you could chat as a ghost, had actual color vision, could go through walls, orbit and teleport to people - Really, just the ability to observe the round after you die. Sometimes, I don't want to revive, and just kinda want to see the marvelous events occurring...

Azarak commented 5 days ago

I like the ghost experience being the way it is now personally, it's extra incentive to not die, while not completely disallowing you some spectatorship.

DeerJesus commented 5 days ago

I like the ghost experience being the way it is now personally, it's extra incentive to not die, while not completely disallowing you some spectatorship.

Can we at least let ghosts pass through walls? They already can by going up and then going back down - it's more of a... nuisance than an actual limitation.

Azarak commented 5 days ago

I dont know about walls, but I can see them getting the ability of passing through doors and gates

I'd rather have the ghosts not be able to abuse the up/down right now, but it's just my opinion. Useroth may think otherwise idk

SomeDongus commented 3 days ago

I think current ghost freedom is fine, however increasing the base movement speed of spirits to match standard SS13 ghosts would be a huge QOL improvement.

A color vision toggle in the spirit tab would also be nice, as some players like to take screenshots of their accomplishments (I.E., construction builds) after they die.

DeerJesus commented 2 days ago

I like the ghost experience being the way it is now personally, it's extra incentive to not die, while not completely disallowing you some spectatorship.

Also, thinking back on this - I'm sorry, Azarak, but this is the dumbest statement I'd ever heard. The 'extra incentive to not die' should be the fact that YOU DIE. DYING is a punishment - what kind of person puts a punishment on top of dying??