Open thijs-p opened 2 years ago
Game is lagging in 1.16 due Task: AggroTask(interval 1) Did not put extreme high values in the config.
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melee-mode: enable: true radius: 60.0 only-same-species: true
hit-particles: "null"
tracked-info:
enable: false
description: "&bI want to kill %PLAYER%"
random-behavior: false
animals-blood: false
angry-mood: true
global-revenge: enable: false radius: 50.0
disable-worlds:
moblist: CREEPER: enable: true name: 'Creeper' speed: 1.0 damage: 0 damage-interval: 0 hit-radius: 2.5 percent: 50 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' SPIDER: enable: true name: 'Spider' speed: 1.0 damage: 2.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' SKELETON: enable: true name: 'Skeleton' speed: 1.1 damage: 4.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' ZOMBIE: enable: true name: 'Zombie' speed: 0.90 damage: 4.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%'
f dev!!!
Game is lagging in 1.16 due Task: AggroTask(interval 1) Did not put extreme high values in the config.
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Plugin Revenge
by Royalpha
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Enable melee mode and set the desired radius
If enabled, when an animal starts his aggro on a player
all entities in radius will attack the player (Skeletons, Zombies,... too).
melee-mode: enable: true radius: 60.0 only-same-species: true
Particle to show when a mob fight a player.
Put 'null' to show no particles.
Go here to customize particles: https://royalphax.github.io/Revenge/particle-selector/
hit-particles: "null"
tracked-info:
If enabled, the head of the player aggro by the animal will be displayed above it.
enable: false
Description is the message displayed above the head.
description: "&bI want to kill %PLAYER%"
Allows animals to have more "realistic" movements and behavior.
random-behavior: false
Allows animals to bleed.
animals-blood: false
Allows animals to looks like a bit more angry.
angry-mood: true
Enable or not the mob aggro without provocation.
-> if true, each mob will attack a player if he is at a distance lower than the radius value.
<!> This can cost you a lot of RAM.
global-revenge: enable: false radius: 50.0
Disable worlds
disable-worlds:
Configured mobs list
moblist: CREEPER: enable: true name: 'Creeper' speed: 1.0 damage: 0 damage-interval: 0 hit-radius: 2.5 percent: 50 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' SPIDER: enable: true name: 'Spider' speed: 1.0 damage: 2.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' SKELETON: enable: true name: 'Skeleton' speed: 1.1 damage: 4.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%' ZOMBIE: enable: true name: 'Zombie' speed: 0.90 damage: 4.0 damage-interval: 0 hit-radius: 2.5 percent: 100 stop-time: 400 stop-blocks: 60 death-message: '%PLAYER% was killed by a %NAME%'