Closed HawkenKing closed 3 years ago
Yes, on Quest the rendering is really bad. I've never tried MSAA. I'm surprised that the rendering is clean on all other platforms... In my example scenes, I could enable MSAA on each Camera in Project Setting / Graphics.
would be nice to get anti-aliasing working without the framerate hit. For example 4x MSAA
Tested on Oculus Quest Browser